![]() In an area not far from there, three more Tentacles are present, with a circular rocky bridge formation surrounding them. It is found outside a cave where the player teleports in. In this appearance, the player can observe the tentacle in its natural habitat on Xen. Later, a Tentacle is found in the chapter Interloper, after the first teleportation in that chapter. Health, ammo and other supplies closely surround its base, and Gordon must sneak up to a dangerous proximity of the Tentacle if the player chooses to retrieve them. It is found living in a small sandy area in the canyon, emerged from a burrow under the sand. The heat emanating from the engine destroys the Tentacles and allows him to advance further.Ī Tentacle is later encountered in the chapter Surface Tension. ![]() After that, he again must risk through the same Silo back to the Control Room and Activate the Rocket Engine test fire. Gordon moves through the silo and reaches other areas that branch off from the silo so that he can switch on the Oxygen, Fuel, and Power for the Rocket Engine. As the tentacles rely on sound and vibration to locate their prey, Gordon can toss grenades to distract them temporarily. These tentacles act as a sort of boss, which Gordon must destroy via a series of puzzles as they can't be damaged. In Half-Life, the first encounter is in the chapter Blast Pit where the player encounters three tentacles in a Rocket Propulsion Silo in Sector D. Throughout the Half-Life series, only ten Tentacles have been encountered, of which eight are found in Half-Life while the other two are found in the expansion game Opposing Force. Another characteristic could be how it relies on echolocation, as the base could be too large to fit through, and relies on keen hearing to pull prey down. Reasons that could support this assumption are how the Scientist pulled from the control room, when first encountered in the silo, is pulled down into the pit and possibly eaten by the base. Some concept art of the Tentacle shows it to be a cluster of three Tentacles attached to a bulbous base, which matches that encountered in the game.Īlthough Tentacles usually come in groups or clusters of three, single Tentacles are also encountered, and the number of Tentacles present may reflect the size or stage of development of the base, or else a more spread-out being, with Tentacles in various locales. The Tentacle's body encountered at the bottom of the chasm is somewhat squid shaped, with three stumps that appear to have been severed. Indeed in Half-Life, after the first Tentacle encounter, the player travels through the chasm the creature had occupied. Typically several Tentacles use the same pit, suggesting that they may be appendages of a larger organism. Despite this, however, they are incredibly resilient to regular weapons. Tentacles usually emanate from pits, into which they can retract when injured or in danger. This "eye" appears to be a sensory organ, although the creature only reacts to sound and surface vibrations. The three Tentacles in the chapter Blast Pit.Ī large, green, segmented stalk supports a "head", which ends in a sharply pointed, blade-like appendage and features what looks like an eye. ![]()
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